Due to my ignorance I asked Quinn what Cornell should look like. He said he preferred the version without armor, and just make him look all wolfed out and ferocious. I think I had only drawn a werewolf once before while I was in school, so this was a great exercise abstracting anatomy and proportions to get the effect I wanted. One thing that was hard was finding much reference for this version of him without the armor. At any rate this was actually a quicker sketch for me than the others. I just had a clear idea in my head before I started what I wanted this to look like. That always helps.
Castlevania Week: Cornell - 123
I just rambled on without knowing ANYTHING about the character. For a more capable description here are Quinn's comments on Cornell:
"Cornell’s primary appearance is in the Nintendo 64 game “Castlevania: Legacy of Darkness” where he is the main hero. Werewolves are automatically cool; good-guy werewolves who tear through Dracula’s undead minions are super-cool. A member of a man-beast tribe, he returns home from a year of training to find his village burning and his young sister Ada missing. His moody, atmospheric quest to Dracula’s castle to save her is enthralling, where confrontations and plot twists slowly reveal him to be one of the most complex characters in the series.
An interesting note is that in the Wii game “Castlevania: Judgment,” his background is tweaked so that the lycanthrope of his tribe is considered a “curse” that he longs to be rid of. Personally, I just consider this an “alternate” take on his character, with his Nintendo 64 adventure the more canonical of the two."
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Original Art for Sale - $60 + $6 shipping
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